Last Ark – roguelike survival about artificial life in deep space after the end of the Earth.
ahahow it’s going bros my name is… Nuclear Napalm :) Last couple weeks were pretty intense, so I decided to take a short break from “Evacuation” project and participate in 2 game jams – IndiesVsPewdiepie by GameJolt and LudumDare 31. So now I’m proud to present you my IndiesVsPewdiepie jam entry called “pewdieDieDIE!!!”.
Ludum Dare #30 is getting closer to finish line. I think it’s time to look back and try to analyze overall approach: what mistakes were made, what lessons I learned and how it can be improved for the next competitions. There are not only lessons learned, but also tip’n’tricks that can be useful for newcomers and for veterans of LD and game-jams. This post is about the competition itself. If you’re interested in my project in details you can check “The Beginning – Postmortem”. This material based on my Ludum Dare experience, but is relevant for almost any game-jam.
One week has passed after Ludum Dare 30 deadline. I had enough sleep, played a lot of (300 actually) LD’s entries and also I’ve got a lot of feedbacks about my game “the Beginning”. I think it’s a good time to write some postmortem and share some thoughts about competition.